3D artist and designer with background in educational graphics as well as skills in the 3D gaming pipeline of prop/environment/asset creation.
Created 3D models of organs and skeletons for a veterinary anatomy VR project using CT scan data, photogrammetry, and hand modeling.
Creating graphics and animations used to explain complex electrical terms and ideas to the average person. Working with many different clients to find the best ways to condense technical information into a more understandable and visually appealing format.