The Veterinary Medicine VR project is an ongoing project for Virginia Tech's Virginia-Maryland College of Veterinary Medicine; it aims to provide a selection of anatomical models of the major animals that students need to know. The project exists for both AR and VR, and helps to bridge the gap between medical illustrations in textbooks and real cadavers and preserved organs. The project currently consists of a complete dog and cow skeleton with select organs available for each. I was brought on to construct the 3D models used in the project, both by extracting existing scan data and coming up with other ways to create models that the scans could not provide, such as with photogrammetry and hand modeling.